local bb = {

{0,4,4,3,20,5,5,4,0,},
{4,2,0,3,2,0,95,4,0,},
{0,2,2,93,4,94,3,2,2,},
{0,4,4,0,15,6,94,2,0,},
{0,4,4,2,6,6,0,2,2,},
{0,15,95,2,2,3,3,2,4,},
{0,2,2,94,0,3,93,15,4,},
{2,0,4,4,4,4,15,94,15,},
{0,3,3,18,93,0,5,18,0,},
{5,0,5,0,2,2,2,2,4,},
{0,5,5,18,2,0,5,0,0,},
{0,4,0,15,18,4,4,5,0,},
{0,4,4,18,0,6,4,5,5,},
{0,4,0,2,6,3,0,0,3,},
{0,4,4,94,14,0,3,18,3,},
{0,4,18,14,16,13,13,0,0,},
{0,0,3,3,14,14,6,6,0,},
{0,3,0,6,6,6,6,4,0,},
{0,2,6,6,6,6,94,2,4,},
{4,6,6,2,0,0,6,94,0,},
{5,2,4,93,5,93,3,2,5,},
{0,4,4,5,5,14,4,5,0,},
{0,0,4,0,13,13,4,4,0,},
{0,3,2,15,94,0,4,15,0,},
{0,6,6,0,13,13,0,6,6,},
{6,0,6,4,2,4,6,0,6,},
{0,6,6,0,13,13,14,6,6,},
{0,4,4,2,2,2,2,18,0,},
{0,4,18,4,0,4,4,4,4,},
{0,4,4,3,15,6,6,6,15,},
{0,15,18,14,15,15,14,0,18,},
{2,2,2,2,15,4,4,4,15,},
{0,0,18,0,5,5,16,0,18,},
{0,95,4,95,15,4,4,4,15,},
{0,0,18,0,5,5,17,0,18,},
{0,3,3,93,15,4,4,4,15,},
{0,0,18,0,14,2,18,0,18,},
{0,2,2,3,2,2,6,2,2,},
{0,0,18,0,15,0,18,0,15,},
{0,0,4,4,2,2,2,2,0,},
{0,0,0,18,15,0,18,0,15,},
{0,0,4,4,2,2,2,2,0,},
{0,0,0,18,15,0,18,0,15,},
{0,0,0,0,2,2,2,2,0,},
{0,0,0,0,0,0,4,4,15,},
{0,0,0,0,0,0,4,4,0,},
{0,0,0,0,0,0,4,0,0,},
{0,0,0,0,0,4,0,0,0,},

prebullet = {4,1,3,6,5,1,3,4,5,4},
star_score = {60000, 90000, 120000},
coin_val = 5,
desc = "XXXXX",  

award = {
 coin = {23,25},
    {
       c_rate = 1,
       fenji = {0},
       yuheng = {0,1},
    },
    {
       c_rate = 1.15,
       fenji = {0},
       yuheng = {0,1,1},
    },
    {
       c_rate = 1.3,
       fenji = {0},
       yuheng = {0,2,1},
    },   

    },

boss = {
    image = "boss/yu.png",
    life = 4,
    protect = {1,2,3,4,5,6,7,13,14},
    xp_interval = 10,
    xp_min = 1,
    xp_max = 3,
    xp_class = {1,2,3,4,5,6,7,14,15},
    xp_rollback = {0.1,0.15,0.2},
},

}
return bb